Custom Cards

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Custom Cards

CasualRO is host to several custom dungeons, towns, and field maps with a myriad of new monsters only found on our server. While the regular Ragnarok Online cards are swell, we've added our own cards to give things a special twist and make our server even more truly unique. To learn about the cards which can be obtained on our server, check the lists below for card names, where they compound to, as well as each cards effects.

Note: As with all custom cards, as they're added to the server the effects listed below are NOT final and are subject to change without notice.

Helheim

Helheim Forest

  • Poltergeist - Garment:
    • Enables usage of Level 3 Stone Curse.
    • Max HP +3%.
    • +15% Neutral & Ghost Resist.
    • Poltergeist/Banshee/Banshee Master Card Combo: Increase damage from Napalm Beat, Vulcan, and Soul Strike by 100%. Warrant usage of Lvl 5 Napalm Beat
  • Lycan - Weapon:
    • ATK +25.
    • 5% Chance to break enemy's Weapon.
    • Lycan/Werewolf Combo: Additional +10 ATK, +10% ASPD, Enables usage of Level 1 Strip Shield.
  • Werewolf - Weapon:
    • ATK +25.
    • 5% Chance to break enemy's Armor.
    • Lycan/Werewolf Combo: Additional +10 ATK, +10% ASPD, Enables usage of Level 1 Strip Shield.
  • Dark Knight - Shield:
    • +20 DEF.
    • +30% Resistance to Demi-Human Race.
    • -50% Resistance to Holy Property Attacks.
    • Dark Knight/Dullahan Card Combo: Enables usage of Level 1 Auto-Guard
  • Pumpkinring - Accessory:
    • DEX +3, INT +2, Chance to find Pumpkin Seeds with every kill.
    • Hallow Poring/Jakk Card Combo: +10 Flee, additional 10% Resistance to Demon/Undead Race & Ghost Property Attacks
  • Hallow Poring Card (MVP) - Armor:
    • Chance to find Enchanted Pumpkin Essence and Pumpkin Mojo with each kill.
    • Increases Max HP and SP by 10%.
    • +10% Resistance to Demon, Undead Race and Ghost Property Attacks.
    • -20% Resistance to Angel Race / Holy Property Attacks.
  • Fiend - Footgear:
    • Prevents knock-back.
    • Low chance to cast Level 3 Endure when receiving Physical damage.
    • UNCLEAR: Chance to auto-cast Endure increases based on the refine of the footgear.
    • Fiend/Bloody Murderer Card Combo: +7% Max HP, -20% Walk Speed, +5% Resistance to Demi-Human
  • Hell Hound - Footgear:
    • Enable Usage of Level 5 Decrease Agility.
    • Low chance to cast Level 3 Quagmire when receiving Physical damage.
    • Chance to auto-cast Quagmire increases based on the refine of the footgear.
    • Hell Hound/Hell Poodle Card Combo: High chance to inflict Bleeding status when dealing damage. Increased Walk Speed by 10%.
  • Insomniac - Accessory:
    • 100% Resistance to Sleep.
    • +10% Chance to put enemy to sleep when dealing Physical Damage.
    • Insomniac/Sleeper Card Combo: Chance to find Pumpkin-Spice Latte with every kill. Low chance to cause Deep Sleep status when dealing physical damage.
  • Implosion - Headgear:
    • +5 Flee.
    • +5 Perfect Dodge.
    • Implosion/Explosion Card Combo: +5% ASPD, +5 Flee, +5 Perfect Dodge, chance to find Candy Corn when defeating enemies, increased walk speed.
  • Salem - Shield:
    • Chance to find Witches Brew with every kill.
    • Enables Usage of Level 1 Energy Coat.
    • Salem/Bathory Card Combo: +100 MDEF, 25% chance to reflect magic back at caster.
  • Spectre - Armor:
    • Changes armor to Ghost Property.
    • Increases resistance to Neutral Property attacks by additional 15%.
    • Reduces resistance to Holy Property attacks by additional 25%.
    • Drains 666 HP every 6 seconds.

Helheim Haunted House

  • Zombie Dragon - Headgear:
    • Chance to auto-cast Level 10 Fire Ball and Level 3 Meteor Storm when receiving Magical Damage.
    • +25 MATK.
  • Crimson Wave - Weapon:
    • Chance to auto-cast Level 5 Blade Stop and/or Level 1 Cursed Circle when receiving Physical Damage.
    • Moderate chance to strip opponent’s weapon when dealing physical damage.
    • Chance to inflict Bleeding status on opponent when dealing physical damage.
  • Werecat - Weapon:
    • Enables usage of Level 1 Crazy Uproar.
    • When dealing Physical Damage there is a small chance to strip the opponents shield, weapon, or armor.
  • Zombull - Weapon:
    • Low chance to auto-cast Level 3 Meltdown when dealing Physical Damage.
    • Targeted attack rate +25%.
  • Bloody Warg - Weapon:
    • Moderate Chance to cause Bleeding and Critical Wounds on opponent when dealing Physical Damage.
  • Ghast (MVP) - Armor:
    • Moderate chance to change armor property between Shadow, Ghost, Undead, or Poison when receiving Physical or Magical damage.
    • Allows ability see cloaked players.
    • Enables usage of Level 1 Chase Walk.

Helheim Graveyard

  • Halloween Jakk - Weapon:
    • If base STR and AGI are both greater than 120, increase both stats by 1
    • Increase ATK by 2 per each refine of compounded weapon
    • Halloween Jakk/Halloweenie Card Combo: Increase damage to Demon/Undead race by 50%
  • Halloweenie (MVP) - Weapon:
    • Chance to auto-cast level 5 Judex when dealing damage with Magnus Exorcismus, or level 3 Judex when dealing damage with Adoramus.
    • Chance to auto-cast Holy Light when dealing damage with Judex.
    • Adoramus skill damage increased by 75%
    • Magnus Exorcismus skill damage increased by 100%
    • Judex skill damage increased by 150%
    • Holy Light damage increased by 200%
    • If both base DEX and INT ≥ 120, increase both stats by +10

Eden

Eden Forest

  • Bana Mantis - Weapon:
    • +10 ATK.
    • +2 STR.
    • Crit Rate +5%.
  • Eden Imp - Garment:
    • +10% Medium Damage Resistance.
    • +1 Flee per refine.
  • Flower Fae - Shoes:
    • +1% Max HP/SP per 2 refine of footgear.
    • If refined to +14 or higher, warrants fast-walk.
  • Angra Vespa - Shoes:
    • Increased Walk Speed.
    • Chance to activate Level 5 Increased Agility when physically attacked.
    • +10 Perfect Dodge.
  • Lepera - Shoes:
    • Perfect Hide.
    • +10 Flee.
    • Enables usage of Backslide.
  • Sproutling - Headgear:
    • Chance to find Plant Bottle when killing Plant Monsters.
    • +3 Flee.
    • +2 INT.
  • Eden Sentinel - Accessory:
    • +2% Damage against Demi-Human race.
    • +6 STR.
    • +15 ATK.
  • Toxifrog - Shield:
    • +35% Resistance to Demi-Human.
    • +50% Resistance to Poison Element Damage.
  • Bird of Paradise - Accessory:
    • +7 Flee.
    • +3 AGI.
    • Chance to auto-spell Lightning Bolt, Thunderstorm, and Wind Blade when dealing physical damage.
  • Blossom - Accessory:
    • Chance to auto-cast Level 5 Earth Spike when dealing Physical Damage.
    • Blossom/Mandrake Card Combo: chance to inflict Stone Curse when receiving or dealing physical damage. Chance to cast Level 5 Earth Spike increases.
  • Draco Fly - Garment:
    • Chance to auto-cast Level 1 Vacuum Extreme when receiving Physical Damage.
    • +10% Wind Resistance.
  • Mandrake - Accessory:
    • Chance to auto-cast Level 1 Heaven's Drive when dealing Physical Damage.
    • Blossom/Mandrake Card Combo: chance to inflict Stone Curse when receiving or dealing physical damage. Chance to cast Level 1 Heaven's Drive increases.
  • Monitor - Weapon:
    • Chance to cause Critical Wound, Poison, and Bleeding status ailments while dealing Physical Damage.
  • Mono - Accessory:
    • Chance to find Banana Juice when defeating monsters.
    • +2 STR.
    • +2 LUK.
    • When worn, Banana Juice heals for higher amounts.

Cavern d'Bastion (Eden Cave Dungeon)

  • Adamantoise (MVP) - Armor:
    • When worn inside PVP/GVG maps, +10% Neutral Resistance.
    • In all other areas, +25% Neutral Resist.
    • Increase resistance to Earth property attacks by 50%.
    • Decreased Walk Speed by 15%.
  • Enchanted Bradium - Weapon:
    • Ignore 5% Defense of Demi-Human Race.
    • +10% Damage to Demi-Human.
  • Adamantium - Shoes:
    • Adds +2% Max HP per 4 refines of compounded shoes.
    • Adds +1% Max SP per 4 refines of compounded shoes.
    • +25 DEF, +10 MDEF.
  • Cave Monster - Shield:
    • No Knock Back.
    • +35% Physical Resistance.
    • -35% Magical Resistance.
  • Coal - Accessory:
    • Chance to auto-cast Stone Curse followed by a Level 3 to 5 Fire Bolt when dealing physical damage.
    • When casting Stone Curse, chance to auto-cast Level 3 to 5 Fire Bolt.
  • Mossy Golem - Armor:
    • +25% Resistance to Earth Property Attacks.
    • -25% Resistance from Fire Property Attacks.
    • If armor is +16 or higher, chance to auto-cast Lvl 1 Earth Strain when receiving Physical damage.
  • Enchanted Oridecon - Weapon:
    • Chance to cast Weapon Perfection and Maximum Overthrust lvl 3 when dealing physical damage.
    • +25 ATK.
  • Calliope - Weapon:
    • Ignore 5% Magic Defense of Demi-Human race.
    • Lorelei/Calliope Card Combo: warrants additional +40 MATK.
  • Lorelei - Weapon:
    • +20 MATK.
    • Lorelei/Calliope Card Combo: warrants additional +40 MATK.
  • Contagious - Accessory:
    • Chance to auto-cast Level 5 Envenom when receiving Physical Damage.
    • High chance to put enemy to sleep when receiving Physical Damage.
    • Contagious/Hazardous Card Combo: chance to auto-cast Level 5 Deadly Infect.
  • Enchanted Elunium - Headgear:
    • +20 DEF.
    • -10 MDEF.
    • Enchanted Elunium/Elunium Golem: +30 additional DEF, -15 MDEF.
  • Elunium Golem - Shield:
    • +50 DEF.
    • -25 MDEF.
    • Enchanted Elunium/Elunium Golem: +30 additional DEF, -15 MDEF.
  • Hazardous - Accessory:
    • Chance to auto-cast Level 3 Quagmire when receiving Physical Damage.
    • High chance to poison enemy when receiving physical damage.
    • Hazardous/Contagious Card Combo: chance to auto-cast Level 5 Deadly Infect.
  • Oridecon Golem - Armor:
    • Reflect 15% of all physical damage back at enemies.
    • Chance to auto-cast Level 10 Angelus when receiving Physical Damage.
    • Oridecon Golem/Enchanted Oridecon: +45 ATK.
  • Rock Golem - Garment:
    • Adds +25% resistance to having your gears broken.
    • +15% resistance to Neutral Property attacks.
    • +10% Resistance to long-range attacks.

Castle of Chess

  • Pawn - Accessory:
    • Chance to auto-cast Fire/Cold/Lightning Bolt or Earth Spike Level 3-7 when dealing physical damage.
    • INT +2.
    • DEX +2.
  • Knight - Weapon:
    • Deals 10% additional damage to demi-human race
    • Deal additional dmg based on half the weapon refine rate
    • Ignores 1% of opponent's Def per 5 refine of weapon
  • Rook - Shield:
    • In PVP/GVG areas warrants +30% Demi-Human Resistance.
    • In all other areas increase resistance to all sizes by 25%
    • Outside of GVG/PVP, if shield equipped is upgraded to 16 or higher, warrants additional 5% resistance to all sizes and usage of Level 1 Auto-Guard and Safety Wall.
  • Bishop - Garment:
    • In PVP/GVG areas, resist 20% Neutral damage.
    • In other areas, +20% Resistance to all sizes.
    • If garment equipped is upgraded to +14 or higher, warrants auto-heal of 500 HP/50 SP every 10 seconds.
    • If worn by Priest Classes, warrants additional +2% resistance per 4 refines of garment (max. 10%).
  • Queen (Mini-Boss) - Headgear:
    • 1% Chance to auto-cast Level 1 Storm Gust, Lord of Vermillion, or Meteor Storm when receiving physical damage.
    • +10 MDEF
    • -3% After-Cast Delay
  • King (MVP) - Armor:
    • +10 All Stats.
    • Increase Demi-Human resistance by 10%.
    • If worn by Priest/Mage/Soul Linker/UNCLEAR:Archer Classes Warrant additional 1% Demi-Human resistance for every 4 refines of compounded Armor.

Serenglade

Serenglade Library

  • Book of Memory - Armor:
    • When worn by Sorcerer, Arch Bishop, or Warlock Classes if 1,000 or more Bookmarks (dropped by Library mobs!) are in the user's inventory, negates Gemstone requirement of skills, prevents cast-interruption and increases Max HP/SP by 15% each.
    • When worn by other classes, decreases fixed and variable cast rate by 5%, and cast delay by 25%.
  • Tome of Djinn - Shield:
    • Chance to reflect magic back at enemy.
    • MDEF +35
    • 10% Demi-Human Resistance.
    • When worn by Sage class increase ASPD by 5, increase resistance to Dragon race by 50%.
  • Soul Bound - Garment:
    • Increases MDEF by 2 times the refine rate of compounded Garment.
    • Adds chance to auto-cast Mind Breaker when receiving physical damage.
  • Djinn - Headgear:
    • INT+1
    • MDEF +10.
    • MATK +15.
    • Ignore 10% magic defense of enemies.
  • Falsecalibur - Weapon:
    • STR+5.
    • Adds chance to auto-cast Level 7 Holy Cross when dealing physical damage.
    • Deal 70% more damage with Holy Cross (Only if Character's Base Level is 100 or higher).
  • Masamune - Weapon:
    • STR+5.
    • Adds chance to auto-cast Level 3 Sonic Wave when dealing physical damage.
    • Deal 30% more damage with Sonic Wave (Only if Character's Base Level is 100 or higher).
  • Durindana - Weapon:
    • STR+5.
    • Adds chance to auto-cast Level 5 Bowling Bash when dealing physical damage.
    • Deal 50% more damage with Bowling Bash (Only if Character's Base Level is 100 or higher).
  • Altered Bliss - Armor:
    • MDEF/DEF/ATK/MATK +25.
    • When worn by Arch Bishop class increases potency of heal skills/items when used on self (Only if Character's Base Level is 100 or higher).
  • Bloody Pages - Weapon:
    • High chance to inflict Bleeding status to opponent when dealing short range physical damage.
    • Increase physical damage dealt to Demi-Human by 5%, add +1% more for each refine rate of weapon.
    • Reduce resistance to Demi-Human by 1% per refine of compounded weapon.
    • If worn by Ranger class gives +20 ATK and +1 ASPD.
  • Book of the Dead - Weapon:
    • When worn by Warlock and Sorcerer Classes adds chance to inflict Coma when dealing physical damage.
    • Chance to auto-cast Decrease Cast Rate for 15 seconds when dealing magical damage.
  • Recognized Spellbook - Accessory:
    • Enables usage of Level 1 Memorize and Level 3 Sacrament.
    • MATK +10% (Only if Character's Base Level is 100 or higher).
  • Guide to Universe - Footgear:
    • Increases Walk Speed.
    • When worn outside of GVG/PVP enabled maps, increases defense by 50.
    • If worn by Taekwon Master, increases max HP by 50 times the Character's Base Level (Only if Character's Base Level is 100 or higher).
  • Satanic Bible - Weapon:
    • Changes property of weapon to Dark.
    • If worn by Warlock and Sorcerer classes when dealing physical damage, there is a chance to inflict Coma.
    • When dealing physical damage, there is a chance to inflict Vampire's Gift or Hell's Judgment.
    • When receiving physical damage, there is a high chance to cause Bleeding status.
    • Dracula/Satanic Bible Combo: Drain HP/SP from opponents at a significantly higher rate than normal (Only if Character's Base Level is 100 or higher).
  • Spellbound - Garment:
    • Decreases after-cast delay rate by 1% per 2 refines of the compounded garment.
    • If worn by Sorcerer, Warlock or Arch Bishop classes increases resistance to demi-human by 10% plus 1% per 2 refines of the garment. (Only if Character's Base Level is 100 or higher).
  • Tales of Bibilan - Shield:
    • Increases resistance to demi-human by 20%.
    • Increases resistance to Water property attacks by 30%.
    • Decreases resistance to Wind property by 10%.
    • Max HP +1% per 4 refines of compounded shield (max. 5%) (Only if Character's Base Level is 100 or higher).
  • Alchemist Creation Guide - Accessory:
    • When defeating monsters, there is a chance to find Fabric, Alcohol, Immortal Hearts, and Witched Starsand.
    • If worn by Genetic class high chance to auto-cast Demonstration when receiving physical damage (Only if Character's Base Level is 100 or higher).
  • Bookworm (MVP) - Accessory:
    • Reduces Fixed Cast Time by 30%.
    • Bookworm/Beelzebub Card Combo: decreases Variable and Fixed Cast Rate by 10% and warrants +5 INT/DEX (Only if Character's Base Level is 100 or higher).
  • Last Page - Weapon:
    • Sage classes: Increase MATK by 5 times the refine rate of compounded weapon
    • Last Page/Bookworm Card Combo: Decrease after-cast delay by 1% per 2 refines of compounded weapon
  • Paper Cut - Weapon:
    • Wizard class: Increase MATK by 5 times the refine rate of compounded weapon
    • Paper Cut/Bookworm Card Combo: Decrease after-cast delay by 1% per 2 refines of compounded weapon
  • Torn Edge - Weapon:
    • Soul Linkers: Increase MATK by 5 times the refine rate of compounded weapon
    • Torn Edge/Bookworm Card Combo: Decrease after-cast delay by 1% per 2 refines of compounded weapon
  • Ahriman - Headgear:
    • Enables usage of Level 1 Infrared.
    • Reduces after-cast delay by 7% (Only if Character's Base Level is 100 or higher).
  • Dark Sage - Weapon:
    • INT+2.
    • DEX+2.
    • If worn by Sorcerer class increases ASPD rate and ATK with every refine of weapon.
    • Adds 10% Variable Cast Time (Only if Character's Base Level is 100 or higher).

Juperos Memorial

  • Megabyte - Headgear:
    • If base INT exceeds 120, increase INT by +5 and decrease fixed cast time by 3%.
    • +3% Max SP.
  • 404 Error - Footgear:
    • When receiving close range physical damage, moderate chance to autocast Level 5 Feint Bomb.
  • Bit - Accessory:
    • +3 DEX/INT
    • +5% Long Range attack.
    • For every 26 base INT, decrease fixed and variable cast time by 1%.
    • For every 26 base DEX, increase long-ranged physical attack by additional 1%.
  • Executable - Weapon:
    • When worn by Gunslinger or Rebellion class, deal 20% more damage with Desperado skill and increase damage to boss enemies by 30%.
    • When worn by Mechanic class, deal 40% more damage with Vulcan Arm. For every 26 STR, increases ATK by 20.
  • Keylogger - Garment:
    • Receive 30% less damage from Wind and Water property attacks.
    • If worn by Mechanic class, increase resistance to all elements by 10% plus the refine rate of compounded garment.
  • Trojan Horse - Garment:
    • High chance to increase walk speed when receiving Physical damage.
    • High chance to inflict Confusion status to opponents when receiving Physical damage.
    • High chance to autocast Back Slide when receiving physical damage. (Back Slide effect works only in maps that allow it to be cast normally.)
    • Increases resistance to Neutral property attacks by 10%. If base level is at least 100, increases neutral resistance by additional 10%.
  • Gigabyte - Weapon: (Reduced effects when card is compounded multiple times)
    • Increase ranged attacks by 20%. (2 Cards - 38% | 3 Cards - 54% | 4 Cards - 70%)
    • Reduce CRIT by 20%. ( 2 Cards - 38% | 3 Cards - 54% | 4 Cards - 70%)
    • Increase ASPD by 3. ( 2 Cards - 5 | 3 Cards - 7 | 4 Cards - 9)
    • Decreases fixed cast time by 5%. ( 2 Cards - 8% | 3 Cards - 10% | 4 Cards - 12% )
    • Increases Mechanic's Arm Cannon damage by 50%. ( 2 Cards - 75% | 3 Cards - 100% | 4 Cards - 125% )
    • When worn by Mechanic or Rebellion class, reduce fixed cast time by additional 5%. ( 2 Cards - 8% | 3 Cards - 10% | 4 Cards - 12% )
  • Byte - Footgear:
    • Increases Max SP by 30%.
    • Decreases Max HP by 60%.
    • For every 26 VIT, reduce the HP penalty of this card by 8%.
  • Kilobyte - Weapon:
    • Decreases Demi-Human resistance by 10%.
    • Increases damage to Demi-Human by 30%.
  • Command Line - Weapon:
    • +3 ASPD.
    • For every 26 base STR, increase ATK by 10, reduce MATK by 10.
  • Documentation Manager - Shield:
    • Increase resistance to Wind/Water/Neutral property damage by 30%.
    • Increase DEF/MDEF by 3 times the refine of compounded shield.
    • For every 26 LUK, increase Perfect Dodge by 10.
  • Motherboard - Headgear:
    • When dealing magical damage, moderate chance to auto-cast Level 1 Memorize.
    • Decreases Fixed and Variable cast time by 1%.
  • Chip - Shield:
    • For every 26 base INT, increase resistance to Demi-Human race by 7%.
    • For every 26 base LUK, increase Perfect Dodge by 10.
  • Hexadecimal - Weapon:
    • For every 26 base STR, increase ATK by 20 and lower resistance to Demi-Human race by 2%.
    • For every 26 base AGI, increase ASPD by 1 and decrease HIT by 15.
  • Terabyte Card (MVP) - Weapon: (Reduced effects when card is compounded multiple times)
    • +7 flat ASPD. ( 2 Cards - 12 | 3 cards - 16 | 4 Cards - 20 )
    • Increase ranged physical damage by 20%. ( 2 Cards - 32% | 3 Cards - 38% | 4 Cards - 42% )
    • For every 26 base INT, reduce fixed cast time by 1% and increase MATK by 40. ( 2 Cards - Every 18 Int | 3 Cards - Every 16 Int | 4 Cards - Every 13 Int )
    • For every 26 base DEX, reduce variable cast time by 1% and increase HIT by +20. ( 2 Cards - Every 18 Dex | 3 Cards - Every 16 Dex | 4 Cards - Every 13 Dex )
    • For every 26 base STR, increase ATK by 40. ( 2 Cards - Every 18 Str | 3 Cards - Every 16 Str | 4 Cards - Every 13 Str )
    • Archer Classes: When dealing physical damage, moderate chance to autocast Level 1 Severe Rainstorm, Level 1 Sharp Shooting, Level 1 Phantasmic Arrow. ( 2 Cards - Medium | 3 Cards - Medium-High | 4 Cards - High )
    • Whitesmith/Mechanic: Increase Cart Termination damage by 10%. Increase Axe Boomerang, Power Swing, and Axe Tornado damage by 25%. Increase Cold Slower, Flare Launcher and Pile Bunker damage by 20%. ( 2 Cards - 16%/40%/32% | 3 Cards - 20%/45%/36% | 4 Cards - 25%/50%/40% )

Paros Lighthouse

  • Anu Mummy - Weapon:
    • Enchants weapon with Undead Property.
    • Deal 5% more physical damage.
  • Anunaki - Weapon:
    • Enchants weapon with Fire Property.
    • Deal 5% more physical damage.
  • Anu Warrior - Weapon:
    • Enchants weapon with Water Property.
    • Deal 5% more physical damage.
  • Atum - Weapon:
    • Enchants weapon with Earth Property.
    • Deal 5% more physical damage.
  • Bali - Weapon:
    • Enchants weapon with Poison Property.
    • Deal 5% more physical damage.
  • Dusk - Weapon:
    • Enchants weapon with Ghost Property.
    • Deal 5% more physical damage.
  • Harsiesis - Weapon:
    • Enchants weapon with Wind Property.
    • Deal 5% more physical damage.
  • Horus (MVP) - Headgear:
    • Increased walk speed by 5%.
    • -5% Fixed / Variable Cast Time.
    • Reduce Cast Delay by 2% every 4 refines of equipped headgear.
    • Horus/Gryphon Card Combo: warrant +30 Flee and +13% critical rate. Effect of card combo does not stack.
  • Khonsu (MVP) - Armor:
    • Immunity to Frozen status.
    • When using Sight skill, automatically cast Sight Trasher and Sight Blaster.
    • Resist 25% from Fire/Wind/Water/Earth property damage.
  • Maat - Weapon:
    • Enchants weapon with Dark Property.
    • Deal 5% more physical damage.
  • Mertseger - Weapon:
    • Enables double attack and warrants Level 1 Triple Attack skill.
  • Paros Mummy - Weapon:
    • Deal 25% more damage to holy property monsters.
  • Paros Shaman (Mini-Boss) - Headgear:
    • When worn inside Shaman’s Hairpiece, warrant -10% Cast Time / After-Cast Delay, and +1 MATK per Base Level.
    • When worn by Ninja, Priest, Wizard, Sage, or Soul Linker Classes: each 2 refines of the headgear warrants +1% resistance to demi-human, and -1% resistance to magical damage.

Elemental Temples

  • Ventus Card (MVP) - Shoes:
    • Enables Fast-Walk.
    • +50 Flee.
    • Enables usage of Level 10 Wind Blade.
  • Agni Card (MVP) - Weapon:
    • +75 ATK
    • When dealing physical damage, 10% chance to cause burning status.
    • Low chance to auto-cast Lvl 1 Meltdown when dealing Physical damage.
    • When equipped with multiple Agni Cards, each successive card will only warrant +25 additional ATK.
  • Aqualina Card (MVP) - Headgear:
    • MATK +40.
    • +50% Heal Power from skills and items.
    • -10% Fixed cast-time
    • (Effect pending implementation into emulator: When dealing magical damage, moderate chance to cause freezing status.)
  • Terra Card (MVP) - Armor:
    • Increases DEF by +10 per 2 refines of compounded armor (max. +100 DEF).
    • Increases resistance to Demi-Human by 10%.
    • When receiving Physical Damage, moderate chance to inflict Stone Curse status effect on opponent.
  • Lesser Elemental - Accessory:
    • +10% Resistance to Wind, Fire, Water, Earth elements.
  • Demi-Elemental - Garment:
    • +25% Resistance to Wind, Fire, Water, Earth elements.

Poring Palace

  • Applering - Accessory:
    • Chance to find Applering/Unripe Applering Mercenary Scrolls when killing monsters.
  • High Angeling - Armor:
    • Changes armor to Holy Property.
    • Auto-Chance to cast Level 3 Safety Wall when receiving Physical Damage.
    • Increases all stats by +7.
    • Increases Max HP by Base Level times refine rate of compounded armor.
    • Priest Class:If compounded armor is +16 or higher, increase DEF and MDEF by +50.
  • High Arc Angeling - Accessory:
    • Increases Heal Power by 25%.
  • High Ghostring - Armor:
    • Changes armor to Ghost property.
    • Increases Neutral damage resistance by 15%.
    • Low chance to autocast Lvl 1 Exceed Cloak when receiving Physical damage.
  • High Deviling - Garment:
    • Increases resistance to Neutral Property damage by 50%.
    • Receive an additional 50% damage from all other elements.
    • Additional damage % reduced by 10% per every 4 refines of compounded garment.
  • Golden Poring - Shield:
    • Resist 30% of damage from opponents of all sizes.
    • Gain zeny when killing monsters.
    • Acolyte/Mage/Archer Class: For every 2 refines of compounded Shield, increases DEF by 5.
    • Swordsman/Thief/Merchant Class: For every 2 refines of compounded Shield, increases MDEF by 5.
  • Healring - Accessory:
    • Every 7 seconds, recovers 777 HP and 77 SP.
  • King Poring Card (MVP) - Shoes:
    • Max HP +25%.
    • Cannot consume Yggdrasil Berries or Seeds on GVG/PVP maps.
    • When footgear is unequipped, drains 99% of HP and SP.
    • King Poring Card/King Poring Hat Combo: Increases HP by additional 25%
  • King Drops Card (MVP) - Weapon:
    • MATK +50.
    • Deal 15% more damage with critical attacks.
    • DEX +15.
    • If worn by Artist classes (Bard/Dancer); increases ASPD by 15 and adds 50% chance to cause Burning status on opponent.
    • If worn by Hunter classes; increases resistance to Demi-Human by 10%.
  • King Poporing Card (MVP) - Weapon:
    • ATK +50.
    • When dealing Physical Damage, add 50% chance to cause Poison status on opponent.
    • Boost Poison based damage by 15%.
    • When worn by Assassin classes; add low chance to auto-cast Level 1 Enchant Deadly Poison (must have Poison Bottle in inventory for effect to activate) when dealing physical damage.
  • King Marin Card (MVP) - Weapon:
    • When dealing Physical Damage, add 50% chance to cause Freezing status on opponent.
    • Enables usage of Level 5 Deluge, Level 5 Storm Gust and Level 5 Water Ball.
    • Deal 15% more damage when worn by Ninja classes.
    • King Poporing/King Drops/King Marin combo; increases ATK and MATK by additional 75 points each.
  • King Gold Poring Card (MVP) - Shield:
    • Enable 90% chance to reflect single-target magic back at its caster.
    • Increases resistance to damage from any size by 30%.
    • Negates 30% magical damage.
    • Enables usage of Level 10 Mammonite, Level 10 Discount, Level 10 Overcharge and Level 1 Overthrow.
    • Find zeny when defeating monsters.
  • King Platning Card (MVP) - Shield:
    • Permanent Renevatio, Magnificat, and Endure effects.
    • Grants Level 10 Increase Recuperative Power, Level 10 Increase Spiritual Power and Level 1 Moving HP Recovery.
    • Auto-cast Level 5 Kyrie Eleison, Level 5 Sanctuary, and Level 5 Angelus when dealt physical damage.
    • Decreases physical damage from Sura, Rune Knight, Royal Guard, Guillotine Cross, and Genetic Class by 30%.
    • Increases resistance to damage from any size by 30%.

Miscellaneous Cards

  • Autumn Cat - Footgear: Prefix: Leafy
    • Enables use of Level 3 Increase Agility.
    • Chance to find Fallen Leaves when defeating monsters.
    • Flee +15.
    • Perfect Dodge +15.
  • Satan Morroc - Armor: Of Satan
    • Increases physical and magical damage by 10%.
    • When upgraded to +12 or higher, adds a chance of casting Hell's Judgement Lv 2 while attacking.
    • When upgraded to +16 or higher, increases physical and magical damage by an additional 5%.
    • While this card is equipped, HP & SP regeneration is halted. When the armor this card is compounded to is unequipped, drains 50% of HP.
  • Morroc Shadow [Mud] - Footgear Suffix: Of Bloody Exchange
    • Immunity to Bleeding status.
    • When taking physical or magical damage, low/moderate chance of casting Sucking Blood.
  • Morroc Shadow [Back Crawler] - Armor Prefix: Unnatural
    • Flee + 500.
    • Reduces DEF and MDEF to 0.
    • Receive 100% more physical damage and 50% more magical damage.
    • Reduces ASPD by 250%.
  • Morroc Shadow [Valkyrie] - Garment Suffix: Of Shadow Randgris
    • Add a 10% chance to reflect magic attacks back at the caster.
    • When being physically or magically attacked, small chance to cast level 1 Dispell.
    • MDEF/DEF + 20.
    • When compounded with Diablos Ring[1], all stats +2
  • Morroc Shadow [Ghost] - Accessory Suffix: Of Immaterial
    • Increases Physical and Magical damage against Undead, Shadow, and Ghost property monsters by 10%.
    • Increases damage of Soul Strike, Napalm Beat, Napalm Vulcan, and Soul expansion by 15%.
    • Decreases resistance against Undead, Shadow, and Ghost property monsters by 5%.

Special MVPs

Note: Most of these cards can only be obtained through Ancient Card Albums.

  • Black King - Shoes:
    • Increase max HP and SP by 20%
    • Increase walking speed
    • Reduce damage from ranged and misc attacks by 20%
  • Black Queen - Shield:
    • Increase physical and magical damage against Demi-Human race by 30%
    • Receive 30% more damage from Demi-Human race
    • Reduce aftercast delay by 30%
  • Brinaranea - Shield:
    • Reduce damage from Wind and Water property by 75%
    • High chance to inflict Freezing status when receiving physical damage
    • Moderate chance to auto-cast level 3 Frost Mist when receiving physical damage
  • Charelston 3 - Weapon:
    • Enables use of Level 5 Sonic Wave.
    • Moderate chance of auto-casting Wind Cutter Level 5 when using Sonic Wave.
    • Moderate chance of auto-casting Vacuum Extreme Level 5 when using Sonic Wave.
  • Cursed King - Weapon:
    • ATK +75
    • Low chance to inflict Critical Wound and Coma effect when attacking
    • High chance to auto-cast level 1 Vampire Gift when attacking
  • Cursed Queen - Headgear:
    • Ignore 25% MDEF of all enemies
    • INT +8
    • DEX +8
  • Demon Lord Morroc - Weapon:
    • Chance to change enemy's element to level 1 Fire when dealing physical damage
    • Increase damage against Fire property by 30%
    • High chance to inflict Coma when dealing damage to Fire property enemies
    • High chance to auto-cast level 5 Wide Soul Drain when receiving magical damage
    • Moderate chance to inflict Curse status to all opponents hit with Wide Soul Drain
  • Evil Fanatic - Footgear:
    • Increase Perfect Dodge and Flee by 50%
    • Increase walking speed
  • Faceworm - Shield:
    • Reduce damage from boss monsters by 65%
    • Increase damage from all other monsters by 130%
    • Increase physical and magical damage against boss monsters by 50%
    • Reduce physical and magical damage against all other monsters by 50%
  • Ferlock - Weapon:
    • Gunslingers: ASPD +15
    • HIT +85
    • Low chance to inflict Coma with each physical attack
    • Increase long-range physical damage by 30%
    • All other classes: APSD +5
  • Gold King - Garment:
    • Max SP +10%
    • DEF + 100
    • MDEF +100
  • Gold Queen - Weapon:
    • MATK +100
    • Reduce fixed and variable cast time by 1% per 2 refines of compounded weapon
    • Increase SP cost of all skills by 50%
    • Reduce Max SP by 25%
  • Grim Reaper - Weapon:
    • High chance to inflict Curse status when dealing physical damage
    • Low chance to inflict Coma when dealing physical damage
    • Auto-cast level 5 Marsh of Abyss when receiving physical damage
  • Jitterbug - Armor:
    • Artist Classes:Enables permanent Soul Link effect when armor is equipped.
    • Reduce SP cost of all skills by 50%
    • Increase damage of Throw Arrow/Musical Strike by 300%
    • Increase damage of Arrow Vulcan by 200%
    • Increase damage of Severe Rainstorm by 100%
    • All other classes: Reduce damage from Large size monsters by 65%
  • Loki - Headgear:
    • Enables use of level 10 Meteor Storm
    • 50% chance to auto-cast level 3 Hell Inferno when dealing damage with Meteor Storm
    • 20% chance to auto-cast level 3 Crimson Rock when dealing damage with Hell Inferno
    • 1% chance to auto-cast level 1 Comet when dealing damage with Crimson Rock
  • Lord Morroc - Weapon:
    • Recover HP and SP equivalent to 10% of all damage dealt with each physical attack
  • Piamette - Headgear:
    • For every 13 INT, gain 1 DEX
    • For every 13 DEX, gain 1 INT
    • For every 13 STR, gain 1 VIT
    • For every 13 VIT, gain 1 STR
    • For every 13 LUK, gain 1 AGI
    • For every 13 AGI, gain 1 LUK
  • Prince Morroc - Shield:
    • Reduce damage from Demon and Undead race by 85%
    • High chance to auto-cast Wide Stone/Sleep/Curse when receiving physical damage
  • Reaver - Weapon:
    • CRIT +75
    • ASPD +7
    • High chance to inflict Burning status when dealing physical damage
  • Time Holder - Headgear:
    • ASPD +3
    • Reduce after-cast delay by 15%
    • Reduce fixed and variable cast times by 5%
    • Time Holder/Tower Keeper Card Combo: Reduce fixed and variable cast time by 20%
    • ASPD +3
    • Time Holder/Alarm Card Combo: Increase Max HP by 875 for each refine of compounded footgear
  • Wish Maiden - Accessory:
    • All stats +15
    • Increase resistance to gears being stripped or broken by 30%
    • Prevent cast interruption both inside and outside of PVP/GVG-enabled maps

Muspelheim

  • Drakkar - Accessory:
    • Enables usage of Level Sight Thrasher, Sight Blaster, and Sight.
    • Deal 10% more damage with holy property magic.
  • Feral Orkling - Accessory:
    • Chance to find Red Gemstones with every kill.
    • Increases LUK by 4 and CRIT by 2.
  • Tecto- Headgear:
    • Deal 5% more damage with Fire property magic.
    • Increases damage of Crimson Rock and Hell Inferno by 2%.
    • MATK +10.
  • Sparkla- Accessory:
    • Low chance to auto-cast Level 1 Volcano when receiving physical damage.
    • Prevents cast interruption both in and out of PVP/WoE maps.
  • Fuego- Weapon:
    • Increase Flame Launcher damage by 10%.
    • Increase HIT/ATK by 10.
    • Deal 20% more physical and magical damage to fire property monsters.
  • Feral Ork Lady- Garment:
    • For every 5 base VIT, DEF increases by 2.
    • For every 5 base LUK, CRIT increases by 1.
    • For every 5 base STR, increase ATK by 2.
  • Feral Ork Archer- Weapon:
    • Deal 15% more damage with ranged physical damage.
    • Chance to find Mythril Arrow with each kill.
  • Eldrid- Armor:
    • When receiving Physical damage, 10% chance to cause Burning status to opponent.
  • Feral Ork Warrior- Weapon:
    • Adds 10% chance to land a targeted attack.
    • Infuses weapon with fire element. ATK +20.
  • Orkling- Shield:
    • Increase resistance to Demi-Human by 30%.
    • If shield is refined to +9 or higher, increases resistance to fire property magic by 10%.
  • Ork Lady- Accessory:
    • Moderate chance to find Nursing Bottle when defeating monsters.
    • Increases resistance to Brute race by 5%.
  • Ork Warrior- Weapon:
    • Deal 30% more damage to Brute race.
  • Ork Archer- Weapon:
    • Ignore 25% defense of Brute race monsters.
  • Feral Ork Giant (Miniboss)- Shoes:
    • When worn by Taekwon class, increase ATK by 100.
    • All other classes, increase ATK by 50.
  • Heroic Ork (Boss)- Weapon:
    • When worn on Muspelheim maps, increase ATK by 50.
    • When worn outside of Muspelheim region, deal 20% additional damage to Brute and Demi-Human races.
    • Increases ATK by 15, adds small chance to cause confusion when dealing physical damage.
  • Skoll (MVP)- Armor:
    • Changes armor to Fire Element, grants immunity to Freezing status.
    • When receiving physical damage, 50% chance to inflict Burning status on opponent.
    • When receiving magical damage, chance to autocast Level 3 Hell Inferno.

Moscovia Cards

  • Baba Yaga - Armor:
    • Grants the use of lvl 2 Health Conversion
    • HP Recovery -10%, SP Recovery + 10%
    • When the armor this card is compounded to is unequipped, drains 1000 SP.
  • Les - Shield:
    • -25% damage received from plant and beast monsters
    • +5 Def +5 MDEF.
  • Mavka - Accessory:
    • Luk +4
    • Low chance of finding witherless rose when killing monsters
  • Uzhas - Weapon:
    • When dealing magical damage, small chance to cause random status effect: [stun/curse/silence/poison/bleeding]
  • Wood Goblin - Shoes:
    • Increases effects of Heal, Coluceo Heal, Highness Heal, and Slim Potion Pitcher by 4%. For every upgrade, this bonus is increased by 1.5%, but the SP cost of Heal, Coluceo Heal, Highness Heal, and Slim Potion Pitcher is increased by 1% per refine
    • If the compounded armor is +14, increases MaxHP by 5%.
  • Zmey Gopinich (MVP) - Footgear:
    • Reduces after cast delay by 10%
    • Increases ASPD by 1 point for every 4 refines.
    • If armor is upgraded to +14 or higher, Max HP + 7%.

Brasilis Cards

  • Boitata - Weapon: Prefix: Inferno
    • Attacks ignore monster's size.
    • Each refine adds 1% additional damage to Earth property monsters.
    • When attacking, small chance to cause 'Burning' status. Card effect does not stack.
  • Curupira - Weapon: Prefix: Stoned
    • Adds small chance to inflict stone status while attacking.
  • Headless Mule - Headgear: Suffix: Of Headless Chicken
    • Increases movement speed by 10%.
    • Permanently affect the wearer with Confusion effect so long as this headgear is equipped.
  • Iara - Armor: Prefix: Merfolk
    • Reduces damage from Water Property attacks by 20%.
    • Increase resistance to Freezing status by 30%.
  • Jaguar - Weapon: Suffix: of Brute Tempest
    • Ignores defense of Brute monsters.
  • Piranha - Weapon: Suffix: Of Fish Tempest
    • Ignores defense of Fish monsters
  • Toucan - Weapon: Suffix: of Insect Tempest
    • Ignores defense of Insect monsters.

Christmas Memorial Dungeon

  • Botaring - Shoes: Suffix: Of Holy Night
    • Adds a low chance of receiving Fresh, Blue, or Pink Snowflakes when killing monsters.
    • Adds a chance of receiving Santa Bag when killing monsters.
  • Christmas Orc - Shield: Prefix: Anti-Christmas
    • When worn in Christmas Memorial Dungeon, reduces damage from monsters by 35%.
    • Flee rate +5.
  • Christmas Smokie - Accessory: Prefix: Hidden
    • Enable use of level 1 Shadow Jump.
    • Small chance to drop White Chocolate.
  • Christmas Jakk - Garment: Prefix: Flame Guardian
    • Small chance to drop Christmas Firecracker when killing monsters.
    • Increase resistance to fire property monsters by 15%.
  • Christmas Goblin - Weapon: Prefix: Clamourize
    • Increased damage to Brute monster by 15%.
    • Atk/Matk + 5.
  • Gingerbread Cookie - Shoes:Prefix: Magnificent
    • Adds a chance of obtaining Lucky Cookie (ID 12707, casts level 1 Magnificat) when defeating monsters.
  • Krampus - MVP - Weapon:Prefix: Accursed
    • +40 Hit/Atk
    • Perfect Damage
    • When worn with Baphomet Card, increases splash range to 8x8, and adds 30% damage to all enemies.
  • Marzapan - Accesory:Suffix: Of Cookie Monster
    • Adds a small chance of receiving Cookie Bag when killing monsters.
  • No Recipient - Accessory:Prefix: Square Root
    • Adds a low chance to drop Gift Box when defeating monsters.
    • Adds a very small chance to drop Lost Gift when defeating Monsters.
    • Chance to cast level 5 Mammonite when physically attacking.
  • Santa Drops - Accessory: Prefix: Dexterizing
    • Dex + 3
    • Hit + 10
  • Santa Marin - Accessory: Suffix: Of Frosting
    • Enables use of level 2 Frost Driver.
    • Deal 25% more damage when using Frost Diver.
  • Santa Poporing - Accessory: Prefix: Curable
    • Enables use of level 1 Cure
  • Sprinkles - Headgear: Suffix: of Sugar Rush
    • Effect: +75% immunity to Sleep status.
    • +3 Agi.
  • Stormy Stormy Knight - MVP - Weapon: Suffix: Storm Bringer's
    • When dealing physical damage, moderate chance to cause Freeze on opponent.
    • When dealing physical damage, chance to auto-cast lvl 7 Cold Bolt or Frost Diver.
    • If worn with Stormy Knight card, chance to freeze opponent increases and weapon property changed to Wind.
  • Sugar Cookie - Accessory: Suffix: Of Holy Luck
    • Luk + 6.
    • Inflict 30% more damage with Holy Light.
    • Matk + 5
  • Toy Soldier - Weapon: Prefix: Poacher
    • Deal 5% more damage with critical attacks. Crit rate +5. Luk +3. Atk + 5

Deathmas Lutie

  • Bad Santa - Headgear:
    • VIT +4
    • AGI -3
    • STR +2
    • Add low chance to find Krampus Coal when defeating Demon race monsters
  • Burnt Cookie - Shield:
    • Reduce damage from small size by 25%
    • Reflect 10% physical damage
    • Burnt Cookie/Cookie Cutout Card Combo: Reduce damage from small size by additional 10%
    • Burnt Cookie/Cookie Cutout/Spirit Cookie Card Combo: Reflect additional 7% physical damage
  • Celine Kimi (MVP) - Headgear:
    • Increase damage of Ghost, Dark, Undead, and Poison property magic by 50%
  • Child’s Play - Shoes:
    • Hit +45
    • Flee -45
    • DEX +3
    • AGI -3
  • Chopet - Armor:
    • Reduce Damage from Dark/Demon/Undead by 20%
    • VIT +6
  • Cookie Cutout - Accessory:
    • Add chance to find Christmas Cookie, Sugar Cookie, and Hot Chocolate(27061) when defeating Demon race monsters
  • Creep - Armor:
    • Increase damage received from Holy and Angel by 25%
    • Reduce damage from Dark and Demon by 25%
    • Creep/Trickster/Sooth Card Combo: Reduce damage from Dark and Demon by additional 25%
  • Dark Jester - Weapon:
    • Increase damage to Demon race by 25%
    • Gain HP/SP when dealing damage to Demon race monsters
  • Deady Bear - Weapon:
    • ATK +25
    • Crit +25
    • Hit -25
    • Add chance to cast Provoke or stun enemies when attacking
  • Dolly - Headgear:
    • Enables use of Sight and Sightrasher
    • MATK +25
  • Gag Gift - Accessory:
    • +3 DEX
    • +2 STR
    • Cast Hell Power on self at 1% chance
    • When attacking, randomly cast Identify, Change Cart, Pharmacy, Sense, Abracadabra, Hip Shaker, High Jump, Running, Taekwon Mission, Abrasive Effect, Recognized Spellbook, Land Protector, Safety Wall, Pneuma, Howling of Mandragora, Full Chemical Protection, Level 11 Heal, Masquerade Unlucky skill on self.
  • Lost Toy - Armor:
    • Enchant armor with Ghost property
    • MDEF -75
    • DEF -75
    • Lost Toy/Child’s Play/Possessed Doll Card Combo: MDEF + 100, DEF +100
  • Marion - Garment:
    • Reduce damage from Demon race by 15%
    • Flee +45
    • Marion/Dolly Card Combo: Able to see cloaked enemies
  • Nightmare Celine Kimi (MVP) - Headgaer:
    • Increase damage of Ghost, dark, Undead, and Poison property magic by 75%
  • Phantom - Armor:
    • Enchant armor with Dark property
    • Reduce damage from Demon race by 30%
  • Possessed Doll - Shield:
    • Reduce damage from Ghost property by 5%
    • High chance to inflict confusion status when hit
  • Regift - Garment:
    • Reduce damage from small/medium size by 5%
    • Reduce variable cast time by 10%
    • Increase fixed cast time by 10%
    • Regift/Return to Sender Card Combo: Fixed cast time increases only 5%; low chance to reflect single-target magic
  • Return to Sender - Shoes:
    • Increase walk speed by 2%
    • Reduce damage from large size by 5%
    • Return to Sender/Regift Card Combo: Reduce damage from all sizes by 10%; walk speed increased to 5%
  • Sharp Shooter - Weapon:
    • Ranged ATK +15%
    • ASPD +1
  • Sooth - Headgear:
    • Reduce damage from Ghost property by 10%
  • Spirit Cookie - Shoes:
    • Increase recovery rate of Sugar Cookie by 15%
    • Spirit Cookie/Burnt Cookie/Cookie Cutout Card Combo: Increase damage with Dark and Ghost property attacks by 25%
  • Spook - Garment:
    • Flee +35
    • Spook/Xmas Lynch Card Combo: If
      • STR ≥ 110 increase ATK by 40
      • VIT ≥ 110 increase Maximum HP by 10%
      • LUK ≥ 110 increase Crit by 25
      • INT ≥ 110 increase MATK by 40
      • DEX ≥ 110 increase hit by 25 and reduce fixed/variable cast time by 6%
      • AGI ≥ 110 increase ASPD by 3 and flee by 30
  • Trickster - Accessory:
    • Add moderate chance to find Blood Lantern when defeating Demon and Undead race monsters.
    • Increase damage of Drain Life skill by 100%
    • DEX +10
    • Flee +10
    • INT -10
    • Hit -10
  • Undead Soldier - Weapon:
    • Undead Soldier/Sharp Shooter Card Combo: Chance to cause sleep, stun, confuse, and curse when attacking (Lower-end Whitesmith/Metaling card)
  • Xmas Lynch - Weapon:
    • Chance to use Snatch
    • Increase damage to Demon and Undead race by 10%

Etc Custom MvPs

Battle Tower WIP

  • Nano Virus - Shoes:
    • Enables use of Backslide
    • When using Backslide, moderate chance to cast Dimension Door Level 1 on self
    • Significantly increase walk speed
    • Increase INT/AGI by 10 plus 1 per every 2 refines of compounded footgear
    • Increase Perfect Dodge by 1 per refine of compounded footgear
  • Nuit Magi - Headgear:
    • Increases Max SP by 375
    • Enables usage of Level 8 Mind Breaker
    • Increases Max INT/DEX/LUK by 1 per refine of compounded headgear
    • When worn with both Entweihen Bone Wand and Entweihen Hairpin, increase MATK by additional 250
  • Red Dragon - Armor:
    • When compounded to Fire Dragon Scale Armor, increase resistance to Frozen status by 100% and further decreases Fire property damage taken by additional 50%
    • Increases Max HP by 30% and an additional 1% per refine of compounded armor
    • Increase STR by 2 per refine of compounded armor
    • Increases DEF/MDEF by 2 per refine of compounded armor
    • When compounded armor is refined to +16 or higher, add a high chance to cause burning status to opponent when receiving physical damage
  • Vampire Lestat - Accessory:
    • Enables usage of Level 10 Meteor Storm
    • Meteor Storm is instant-cast
    • When dealing damage with Meteor Storm, high chance to auto-cast Level 5 Drain Life
    • When dealing physical damage, heal a moderate percentage of health with each attack
    • When worn with Dracula Card, increases HIT by 66, ASPD by 6, and damage to Angel race by 50%.
  • Lord of the Flies - Headgear:
    • When worn with both Beelzebub and Bookworm Cards, further decrease variable and fixed cast times by additional 35%
    • Increases INT by 15, MATK by 66
    • Add moderate chance to reflect single-target magic back at the opponent
  • Bloody Lord - Weapon:
    • Deal 30% more physical damage to Demi-Human race
    • Increases STR/AGI by 1 per 2 refines of compounded weapon
    • Increases ranged damage by 30%
  • Bloody Prince - Weapon:
    • When paired with Bloody Lord Card, increases damage to Demi-Human race by additional 20%
    • Increases ASPD by 10
    • Enables use of Level 10 Double Attack
    • Pierce 30% magic defense of all enemies
    • Increases INT/DEX by 1 per 2 refines of compounded weapon
  • Tainted Skoll - Garment:
    • When worn in Muspelheim region maps, increases Max HP/SP by 250%
    • When worn elsewhere, if the server is currently in ‘Night’ mode (main towns and most outdoor maps change to a blue tint), increases Max HP by 35%
  • Sinfonia - Weapon:
    • When worn by classes in the Bard or Dancer tree, increases ASPD by 7, ATK by 75, DEX by 20
    • When defeating enemies, high chance to find ‘Piano Key’ (#7184) item
    • Reduces Misc-type damage received by 50%
    • Reduces skill-delay rate by 10%
  • Flotsam - Accessory:
    • Increases water and wind property magic damage against opponents by 50%
    • When paired with Jetsam Card, decreases fixed and variable cast time by 50%
  • Jetsam - Accessory:
    • When paired with Flotsam Card, pierces 30% magic defense of Demi-Human race
    • Increases MDEF by 50
  • King Arch Angeling - Headgear:
    • Immune to silence status
    • Prevents cast interruption both inside and outside of PVP areas
    • Increases healing power by 65%
    • Increases healing done via skills to yourself by 65%
    • Increases LUK by 50
    • Increases INT by 30.
  • King Ghostring - Armor:
    • Enables usage of Level 5 Invisibility and Level 5 Cloaking Exceed
    • Changes armor to Ghost property
    • Increase damage from Holy property attacks by 50%
  • King Deviling - Garment:
    • Increases resistance to all elements by 75%
  • King Angeling - Armor:
    • Changes armor to Holy property
    • Increases Max HP/SP by 50%
    • Increases MDEF by 100
  • Unripe Hallowring - Armor:
    • Increases Max HP by 150%
    • Decreases Max SP by 75%

(note: the Unripe Hallowring found in Helheim Hamlet currently does not drop this card)

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